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Mono: NullReferenceException causes freeze when thrown in the Player Metal: Game and Scene View renders artifacts when using the Editor on M1 Linux: Linux Editor crashes at "_assert_fail_ld" when opening a project Linux: Editor crashes when right clicking in Scene view while using Ubuntu 16.04 Input: Input.GetKey does not trigger when the mouse cursor is outside the Game window Global Illumination: Probes lose their lighting data after entering Play mode when Baked and Realtime GI are enabled
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Global Illumination: Fatal Error when closing the Editor while Generating Lighting
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Global Illumination: Scene is brighter in Standalone player if it was open in the Editor at build time GI: If a user is experience lighting coruption they may required to reimport due to a fix to which correctly fixes a Uv unwrapping issue. Android: 'Not enough storage space to install required resources' error when building App Bundle with Split Application BinaryĪndroid: Errors are thrown and the app is not launched when Building And Running App Bundle on Android 4.xĪndroid: Sometimes text is not rendered when using OpengLES3 on a Xiaomi Redmi9A device.Īsset Bundles: Building process of the AssetBundles is slow when there is a huge filecount.Īsset Bundles: GameObject::GetComponentIndex crash when entering Play mode after unloading AssetBundle during LoadResourceAsync
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